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Racing project

I am currently working on a racing game that takes a slightly different approach from what you might expect. While it draws some inspiration from popular titles like Mario Kart, my project integrates three different driving models into a single race. This setup challenges players to switch between driving styles seamlessly, adjusting their strategy on the fly to manage varying vehicle dynamics.

In this game, power-ups play a significant role. They are strategically placed along the track, offering players tools to gain an advantage or disrupt opponents. The strategic placement and variety of these power-ups require players to think ahead and make quick decisions, enhancing the overall challenge of the race.

This project serves as an exploration of how varying gameplay mechanics can be merged into a unified gaming experience. It is an experiment in challenging players to adapt quickly and use their skills to navigate through changing conditions effectively.

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