MOONPLAGUE PROJECT
For 'Moonplague', a videogame project i worked alongside DigitalyArts team, set within the haunting corridors of a lunar station, I embarked on creating a distinct visual identity inspired by the graphic style of 'The Walking Dead' Seasons 3 and 4 by Telltale Games. This style, known for its vivid and engaging appeal, was adapted to bring fresh and recognizable visual dynamics to the space setting.
The chosen style for 'Moonplague' emphasizes a bold, illustrative quality that mirrors the graphic novel aesthetic, making the game visually striking and deeply immersive. My role was pivotal in developing the game’s visual framework for the team from scratch, crafting detailed environments, character designs, and interactive elements that all align with the overarching thematic and aesthetic goals.


